This build is based on grinding the Ancient Tunnels. Ancient Tunnels is located in Act 2 Lost City. The speciality of this cave is
that there are no cold immunes and the monsters inside have a high droprate. It's also easy and fast to find it and beat it safely.
Make the cow and Chaos-runs easier with a barb! With this you can support the other players and give them a lot of health points and defense using your Battle Orders and Shout skills.
This build is the only version of sorceress which is able to solo Chaos Sanctuary without problems. She uses cold and lightning damage at once,
saying no to the immunities. Chaos Sanctuary is the best place to gain experience and drops at once.
One of the best Sorceress support skills, Enchant can not only be used on the Sorceress herself, but also on fellow party members, hirelings and minions (all at the same time as well!). Although the description seems to say otherwise, Enchant works on characters themselves- using Enchant will imbue both weapons in both sets with Fire Damage.
Enchant is the key skill of the Enchantress. Some players choose to create Sorceresses that are intimidating physical fighters by allocating points into Strength and then Enchanting their weapons accordingly.
When Enchant is used on the Sorceress herself while she is wielding a Melee Weapon, any +fire skill damage she has (such as from Fire Mastery) applies twice - once when casting Enchant, and once when actually attacking. The second boost does not apply if the Sorceress is using a Ranged Weapon.
Helm:
Tarnhelm 40+ mf
Body Armor:
Silks of The Victor Ancient Armor
Belt:
4 slot rare belt with str and dual resist (no psn)
One of the best Sorceress support skills, Enchant can not only be used on the Sorceress herself, but also on fellow party members, hirelings and minions (all at the same time as well!). Although the description seems to say otherwise, Enchant works on characters themselves- using Enchant will imbue both weapons in both sets with Fire Damage.
Enchant is the key skill of the Enchantress. Some players choose to create Sorceresses that are intimidating physical fighters by allocating points into Strength and then Enchanting their weapons accordingly.
When Enchant is used on the Sorceress herself while she is wielding a Melee Weapon, any +fire skill damage she has (such as from Fire Mastery) applies twice - once when casting Enchant, and once when actually attacking. The second boost does not apply if the Sorceress is using a Ranged Weapon.
Our main scene will be the secret cow level. The cows have amazingly high droprate and this build relies on lightning and chain lightning.
These spells will slay the cows incredibly fast, providing excellent source of items and experience.
Javazon is the most effective cow-runner class. Lightning Fury and Charged strike will slay hordes of hell bovines in no time.
This build is also useful in Chaos Sanctuary runs and Flayer Jungle runs, and a tough opponent in PvP as well.
The chaos-runs will be faster with you. All you have to do is to explode some corpses and cast your lower resist spell to help the others. This character can easily kill alone, almost everywhere.
The most popular paladin-type in Diablo II Classic. With this you will be able to kill everything easily. You will have 85 all resistances in hell difficulty, a lot of damage, maximum block chance and the most defense in the game.
This character is the ultimate PvM character of Classic Diablo. It has massive damage, huge resistances, high defenses, block and vitality.
Due to it's magic damage there are only a few immunes which can be smited easily. This paladin is also the heart of the Chaos Sanctuary Runs.
The most popular sorceress-type in the game. With this you can rush your friends, you can do MF runs alone, and teleport to Chaos Sanctuary in a CS-run. You will be on short of hit points but your quickness will be your guardian angel.
How can be the leveling easier? The best choice is to make an enchant sorceress. With this character you can support your own characters and your friends as well. The enchant spell will give around +4000 fire damage to the equipped weapon.
The Quest-Kill Orber is one of the most effective MF-builds in Classic. The aim of this build is to not complete Act 3 Quest 6 and
enter games where it's allready completed. This will result in "Quest drop" which includes lots of rare items!